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New pre spell casting code for items

Posted: Wed Aug 07, 2013 8:05 pm
by mhogar
I have recoded the pre spell casting code for items and put it live on Toloira only. I tested it to my abilities, but would like to ask people to give it a shakedown and look for bugs.
The official new lore wrote:Arcane casters use spellcraft to use wands or scrolls containing any arcane spell they are unable to cast normally. They must have UMD to use divine scrolls or wands.

Divine casters use spellcraft to use any wand or scroll containing a divine spell they are unable to cast. They must use UMD to use any wand or scroll containing an arcane spell.

Non casters must use UMD to use ANY wand or scroll.

Unless your UMD skill is 5 higher then your Spellcraft skill then you always roll a UMD check.
(5 higher is because the DC is also 5 higher for UMD, 25 + spell level versus 20 + spell level for spellcraft)
Where druid, cleric, paladin and rangers are divine casters and wizard, sorcerers and bards are arcane casters.
But this can be overruled by the wand or scroll itself if it has a "useable by" property and then the engine will do a UMD check.

Have fun testing it and let me know about bugs.
Mhog

Re: New pre spell casting code for items

Posted: Wed Aug 07, 2013 8:16 pm
by Greg-Pooh
Thank you, Mhogar, for all your hard work on this!

Re: New pre spell casting code for items

Posted: Wed Aug 07, 2013 8:45 pm
by Akai
Testing with Aericonte (1st level wizard) on Toloira:

Summon Creature I scroll: no check (known)
Summon Creature II: spellcraft check
Amplify scroll: spellcraft check
Remove Disease scroll: spellcraft check (?divine?incorrect?)
Teleniel E'Luarn's Greater Wand of Silence: spellcraft check (?divine?incorrect?)

Re: New pre spell casting code for items

Posted: Thu Aug 08, 2013 3:46 am
by Zombie
Silence is on the Bard list, so would be arcane in that respect at a guess?

Re: New pre spell casting code for items

Posted: Thu Aug 08, 2013 6:35 am
by mhogar
Zombie wrote:Silence is on the Bard list, so would be arcane in that respect at a guess?
silence is also a clerical spell .. oops read it wrong .. its also bardic
amplify is bardic as is remove disease
summon creature 2 is too high level for you so spellcraft check.

no bugs yet :D ... and thanks for testing

Re: New pre spell casting code for items

Posted: Thu Aug 08, 2013 5:10 pm
by Akai
Sure enough; went back and tried a wand of bless weapon, and it failed due to lack of UMD.

Re: New pre spell casting code for items

Posted: Wed Aug 14, 2013 1:28 pm
by mhogar
There is a bug to be implemented this week.
The official new lore wrote:Unless your UMD skill is 5 higher then your Spellcraft skill then you always roll a UMD check.
(5 higher is because the DC is also 5 higher for UMD, 25 + spell level versus 20 + spell level for spellcraft)

Re: New pre spell casting code for items

Posted: Wed Aug 14, 2013 7:41 pm
by mhogar
implemented .. go look for more bugs .. i saw a few textual errors ;-)