Magic Item Recharges..

Any Questions you might have.

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Dusk_Strider
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Magic Item Recharges..

Post by Dusk_Strider » Sun Dec 02, 2007 12:31 am

Alright, my question begins with this. Sorcerers and Wizards are able to recharge items at the cost of XP. I am wondering if Bards will be able to recharge soon as well. Most bards should have the knowledge to recharge an item, but are unable to at the moment. Please reply soon. Thanks
Lomir Nolimon
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terryrayc
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Post by terryrayc » Sun Dec 02, 2007 4:42 pm

yes they can...heres the code that decides it

Code: Select all

// Determine if the caster meets the Arkez minimum requirements for spellcaster level.
int AES_MeetsMinReqs(object oCaster, int iClass)
{
    int iLevel = GetLevelByClass(iClass, oCaster);
    int iReturn;
    switch(iClass)
    {
    case CLASS_TYPE_BARD:
        if (iLevel >= 13)
            iReturn = 1;
        break;
    case CLASS_TYPE_CLERIC:
    case CLASS_TYPE_DRUID:
    case CLASS_TYPE_SORCERER:
        if (iLevel >= 9)
            iReturn = 1;
        break;
    case CLASS_TYPE_WIZARD:
        if (iLevel >= 7)
            iReturn = 1;
        break;
    case CLASS_TYPE_PALADIN:
    case CLASS_TYPE_RANGER:
        if (iLevel >= 17)
            iReturn = 1;
        break;
    default:
        iReturn = 0;
    }
    return iReturn;
}
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Dusk_Strider
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Post by Dusk_Strider » Sun Dec 02, 2007 7:06 pm

Ah sweet, thanks.
Lomir Nolimon
Guardsman / Virtuoso of Nuvar; High Champion of Olyrn; Demon Hunter

"Heroism is only a word until you start to live it" - Lomir Nolimon

Jack Olivander (Pirate)

Akai
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Post by Akai » Sun Dec 02, 2007 7:24 pm

Yay! Thank you! :D

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Post by corwink » Sun Dec 02, 2007 10:24 pm

It seems only things native to Arkaz is rechargeable.....is that intentional?
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Post by NightsMistress » Mon Dec 03, 2007 2:39 am

FOIG

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Post by Akai » Mon Dec 03, 2007 4:59 am

Item Enchantment shop at Heroes Walk:

Level 9 Bard/10 Cleric:

"Lost Item: Wand of Lightning
Wiz: 0 SOR: 0
You must be a wizard or sorcerer to enchant items here."

:(

...posting to bug reports now...

terryrayc
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Post by terryrayc » Mon Dec 03, 2007 2:06 pm

I'll check the placeable, though you didn't meet the level requirements...it shouldn't have taken your wand.
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Post by Akai » Mon Dec 03, 2007 6:52 pm

I thought the level requirement for a cleric was 9th or higher? if I understood the script right?

It didn't take the wand; the lost wand message was from me putting the wand on the table.

terryrayc
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Post by terryrayc » Mon Dec 03, 2007 7:28 pm

Code: Select all

case CLASS_TYPE_BARD: 
        if (iLevel >= 13) 
            iReturn = 1; 
        break; 
    case CLASS_TYPE_CLERIC: 
Bard's level 13 or higher, clerics cannot recharge magic items.
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