A note regarding Alignment

Moderators: Dungeon Masters, Hala DM

Post Reply
terryrayc
lord of all I prevail
lord of all I prevail
Posts: 4646
Joined: Wed Jun 22, 2005 12:00 am
Location: Florida
Contact:

A note regarding Alignment

Post by terryrayc » Thu Sep 06, 2007 2:23 am

For those of you following a god there are 2 major rules you need to remember.

1) if you are not a divine caster you may be within 1 of your god's alignment
--what does that mean?
-----If your god is TN then you can be NG, NE or TN but must be a N
-----If your god is LG then you can be NG or LG but you have to be a G

2) if you are a divine caster you MUST be your gods alignment.
--what does that mean?
-----If your god is TN and you are not then you'd move away from your god and will find yourself nearing a fallen stage.

Players that are fallen will no longer be able to call upon their god for power and will have to work to regain their gods favor!!
Visit the Arkaz Wiki at http://www.arkaz.com/lore

User avatar
ambrosia
Team Member; Retired with honors
Posts: 3013
Joined: Fri Apr 18, 2008 12:00 am

Re: A note regarding Alignment

Post by ambrosia » Tue Aug 31, 2010 2:33 pm

This is general BUMP reminder to everyone re: alignments, deities, and the difference between a 'general' follower and a 'divine' caster. As a second reminder, 'divine' casters are clerics, druids, and paladins.

The team has, does, and will continue, to observe IC actions as they pertain to both alignments and deities. We as a team do not care what alignment you are or what god you follow, but we do care that you are consistent with both alignment and deity.

Please remember you have the full freedom to act however you wish ICly for your character, with the knowledge you can fully expect changes to occur if you consistently play against the tenants & alignment of your chosen deity.

edit: cause I totally forgot paladins. How is that even possible? :lol:
- DM Avani - (retired)

Post Reply