Arkaz Policy on Henchmen with Speech

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terror2001
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Arkaz Policy on Henchmen with Speech

Post by terror2001 » Wed Sep 01, 2010 3:02 am

Speaking Familiars
While familiars are magical animals, they do not all gain the ability to speak. Only the following familiars have vocal chords allowing them to speak:
Faerie Dragon
Imp
Mephits
Pixie

Speaking While Shapeshifted
Shifting into a new form does not allow you to speak with animals of that type. Nor does it allow you to communicate with Druids or Rangers. Most shifter forms are incapable of speech. In addition to PC races, only the following forms are able to speak:
Angel
Azer
Balor
Bugbear
Centaur
Demon (Various)
Demonflesh Golem
Devil (Various)
Dragons (Wyrmlings to Ancient)
Drider
Ettercap
Gargoyle
Ghoul
Giant (Some)
Giants (Fire or otherwise)
Hags
Harpy
Hobgoblin
Lammasu
Lich
Lillend
Lizardfolk
Lupin
Manticore
Medusa
Merfolk
Mind Flayer (Illithid)
Minotaur
Rakshasa
Risen Lord
Sahuagin
Salamander
Satyr
Slaad
Spectre
Sphinx
Tlincalli
Treant
Troll
Vampire
Wight
Will-o'-wisp
Winter Wolf
Wraith
Xorn
Yuan-ti

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