So, I have made a board game and played it a few times at home and had the big fun. What I’m wondering is if I put it some place where you can download it, would anyone be interested in downloading, printing and playing it and providing some feedback?
To print it you would ideally be looking at 25 colour double sided pages for cards, tiles and tokens and 7 pages for the rules.
If people are generally keen I will sort my stuff out and find a place to put files on line.
Play test my board game?
Moderators: Dungeon Masters, Hala DM
- Tremayne7
- Crafting Master
- Posts: 1740
- Joined: Wed Jan 16, 2008 12:00 am
- Location: Richmond,VA USA
- Contact:
Re: Play test my board game?
Ooo! Sounds like fun.
If you're looking for publication later, I have a friend who runs a game company call BTRC (short for Blacksburg Tactical Reseach Company). I can try to PM you details if you're interested, but the printing should be easy.

If you're looking for publication later, I have a friend who runs a game company call BTRC (short for Blacksburg Tactical Reseach Company). I can try to PM you details if you're interested, but the printing should be easy.
Second Star to the Right and Straight on 'til Morning
-
- Hala DM
- Posts: 673
- Joined: Sun Dec 18, 2005 12:00 am
Re: Play test my board game?
Yeah. I should be able to run up a few copies either cheap or for free at work, once I have some art sorted. The game uses custom dice, which will just have to be printed and glued onto normal dice. There are also a bunch of tokens which are PAINFUL to cut out by hand so im changing the way those are done too. Hopefully if I find some cheap plastic counters I can use those.
-
- Hala DM
- Posts: 673
- Joined: Sun Dec 18, 2005 12:00 am
Re: Play test my board game?
http://www.filefactory.com/file/b26dfd4/n/PlayTest_zip
This is hopefully a download link to a play test package
This is hopefully a download link to a play test package
-
- Hala DM
- Posts: 673
- Joined: Sun Dec 18, 2005 12:00 am
Re: Play test my board game?
Play Test Feedback
I am making the following changes:
1) The cards will be a little larger
2) Shields become leather armor. Two handed weapons become maps. You can equip as many weapons as you want.
3) If you play a map on your turn, you draw 3 map tiles.
4) The is no refresh phase any more. Each play may place 2 time tokens at the end of their turn, or remove hit tokens from a monster who isnt in combat.
5) When you have taken 10 hits you fall unconscious. If there is a monster on the tile, shuffle the monster and all other cards back into the deck. While unconscious you must rest on your turn until you are down to 4 hits. Any player may enter your tile and steal 1 of your equipped cards, but only ever 1.
6) You can flee in the first round of combat if you still have movement left.
7) When fleeing normally you can now move through the tile, but you cant flee into a tile with revealed monster in it.
I am making the following changes:
1) The cards will be a little larger
2) Shields become leather armor. Two handed weapons become maps. You can equip as many weapons as you want.
3) If you play a map on your turn, you draw 3 map tiles.
4) The is no refresh phase any more. Each play may place 2 time tokens at the end of their turn, or remove hit tokens from a monster who isnt in combat.
5) When you have taken 10 hits you fall unconscious. If there is a monster on the tile, shuffle the monster and all other cards back into the deck. While unconscious you must rest on your turn until you are down to 4 hits. Any player may enter your tile and steal 1 of your equipped cards, but only ever 1.
6) You can flee in the first round of combat if you still have movement left.
7) When fleeing normally you can now move through the tile, but you cant flee into a tile with revealed monster in it.