Search results

Jump to: navigation, search
  • [[Arkaz]] is a Neverwinter Nights persistent world. To play, you are required to have Neverwinter Nights and the two exp ...: This content is also required, some HAKs may also be used by other CoPaP worlds)''
    7 KB (1,056 words) - 13:55, 27 May 2013
  • ...0 active servers and has one of the largest active player bases among such worlds. [[Image:Profile persistent worlds avlis 01.jpg|thumb|180px|right|Telling stories of the day]]
    5 KB (809 words) - 06:17, 21 April 2008
  • ...t, Remove Fear, Remove Paralysis, Resistance, Sanctuary, Scare, Shelgarn's Persistent Blade, Shield, Shield of Faith, Silence, Sleep, Sound Burst, Stone Bones, S ...spells, this is (spell level * 2) -1. If scrolls are made on other CoPaP worlds with this system, they will retain the caster levels and metamagic feats wi
    61 KB (9,872 words) - 10:22, 13 May 2008
  • ...www.igda.org/online/IGDA_PSW_Whitepaper_2004.pdf | title = 2004 Persistent Worlds Whitepaper | publisher=[[International Game Developers Association|IGDA]] | ...eep, etc. Conversely, a player's character can also influence and change a persistent world. The degree to which a character affects a world varies from game to
    4 KB (621 words) - 11:16, 9 March 2009